Basics

First hour: roll, wire, train, fight

Finish a powered-on robot with three parts, then turn early ring rounds into cash for the next spin.

First hour: roll, wire, train, fight

Finish a powered-on robot with three parts, then turn early ring rounds into cash for the next spin.

Create a Robot Fighter starts you on a plot with four official steps: pull the lever, build, train, and fight. Cash from your ring pays for the next part. This page is the first hour, with the numbers that come from one October 22, 2026 gameplay recording marked as single-session.

Do these five things first

  1. Pull the lever at the spin pillar. The roll shows a part and a cash price. It is not given to you for free.
  2. Buy a part you can pay for. In that recording a Common part cost 420 cash. An Epic head in the same session was offered at 200,000 cash. Leave the expensive roll.
  3. Fit a head, a body, and legs on the charging bed.
  4. Connect the cables and press power. The robot does not boot itself. The full wiring steps are in the charging-bed guide.
  5. Train at the punching bag, then start waves in your ring. Deeper rounds pay more cash.

Stop when the robot is powered on, has all three official slots filled, and has cleared a few early rounds. That is enough of a loop to fund the next spin.

What the recording showed about levels

The official training cap is Level 9999. One session moved roughly like this:

Level Round reached
1 5
100 Early waves of about a dozen bots
300 44
500 67

Those rows are one player's run, not unlock requirements. The same recording dropped a level-327 robot to 188 after new legs, then showed 230 after a new head. Retrain after a big swap before you trust the old depth.

Cash, scrap, and Rebirth

Ring rounds are the original cash source. Since October 23, 2026, scrap on the plot can be carried to the shredder for money. The pocket holds 10 scrap unless you own Big Scrap Bag. Rebirth is officially "more cash" plus a new plot look. What it deletes is not published, so do not rebirth in the first hour just because the button is on the menu.

What not to buy yet

Gamepasses do not raise Luck, damage, or round pay. Instant Spin only skips the lever animation. Fight Speed passes only speed up playback. If you spend Robux at all on day one, read the gamepass guide first. There is no codes menu to shortcut any of this.

Luck is an in-game upgrade, not a pass. Its odds per level are unknown, so there is no "buy Luck to 10" step yet.

FAQ

Frequently Asked Questions

Are there Create a Robot Fighter codes?

No. There is no Codes menu and no published code string. Use the spin pillar, the punching bag, ring rounds, and the scrap shredder.

Why won't my robot turn on?

After a part swap it stays powered down until you connect the cables on the charging bed and press power. A powered-down robot also misses tournaments.

Does the lever give parts for free?

No. The spin pillar shows a rarity and a cash price. You buy the part or you leave it.

What is the level cap?

Level 9999, from the official description. One recording reached round 67 around level 500, which is not the cap.

Do gamepasses increase damage or Luck?

No. The passes on sale change spin animation, scrap carry, scrap pickup, training speed, or fight playback speed.

Is there an official Discord?

No official Discord is linked from the game. The developer surface is the Roblox game page and the group 1st Rule of Fight Club. Do not give a password to a server that claims otherwise.